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Calm by design

Sensory-friendly learning games.
Calm by design.

Bright flashes, loud rewards, ads and ticking clocks can be too much for some children, especially those with sensory sensitivities. Every activity here is built the other way round: calm first, so attention can go to learning.

Low stimulationNo flashingNo adsNo countdown timersFree

What makes an activity calm

Quiet screens

Soft colours, plenty of space and one clear thing to do at a time. Nothing flashes, and there are no ads or pop-ups.

Sound on your terms

Color Splash starts quietly, and Mazes and Count & Connect each have a ๐Ÿ”Š button that turns their voice off. In most activities, voices and celebrations can be switched off in the โš™๏ธ settings. In Sound Match, listening is the activity itself, so its sounds stay on, but its celebrations can still be switched off.

No rush

There are no countdown timers. Rounds are short, usually five questions. When a line is read aloud, the Next button waits until it has finished, so nobody is hurried past it.

Kind feedback

A wrong try gets a gentle hint, not a penalty. In most activities, a second try makes the right answer glow, so a child is never left stuck.

Breaks built in

Sentence Safari can offer a slow breath after a few tricky tries, Talk Time always shows an โœ‹ I need a break button, and Calm Patterns has a Breathe mode.

Celebrations you choose

A finished round can end with balloons, a dance party or a quick tap game, or with nothing at all. Pick one, let them take turns, or switch them off.

Tips for grown-ups

For quiet moments, see calm sensory activities: painting, glowing patterns, sand, mazes and dot-to-dot.

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